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    View 107 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games MNTRA VARIANT by Rob BridgettPreview
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    107 Unusual, Novel and Surprising Ways to be a Better Sound Designer in Video Games MNTRA VARIANT

    A choose-your-own-adventure handbook for game audio developers. (MNTRA VARIANT)

    by Rob Bridgett

    This is the price your customers see. Edit list price

    Softcover
    Flexible, high-gloss laminated cover
    Quantity:
    About the Book

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    A light-hearted, personal take on game audio development practice and philosophy. This unique book takes the reader on a surreal ‘choose-your-own-adventure’ through the many layers of optimism, self-doubt and luck that surround us every day inside the strange and unusual world of game development. The book was originally released to celebrate the launch of mntra dot io in a signed limited print run. This version is the same, but NOT signed (meaning it is probably worth more) and limited only until we decide to take it down again.
    Features & Details

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    • Primary Category: Action / Adventure
    • Additional Categories Computers & Internet
    • Project Option: 5×8 in, 13×20 cm
      # of Pages: 176
    • Isbn
      • Softcover: 9781715799885
    • Publish Date: Nov 11, 2020
    • Language English
    • Keywords design, sound, audio, Gameaudio
    See More
    About the Creator
    rbridgett
    Rob Bridgett
    Canada

    Rob Bridgett is a British-Canadian Audio Director, Mixer & Sound Recordist based in K'taqmkuk (Newfoundland). In 1993 Rob attended Derby University to study cinema and media, and was one of the first to graduate from the ‘Sound Design for the Moving Image’ Master’s degree programme at Bournemouth University in 1999. Having worked as an audio director in the games industry since 2001, Bridgett has become an advocate for sound in interactive media and is the author of six books, the most recent of which ‘Working with Sound’ (2023) and 'Leading with Sound' (2021) are published by Routledge/Focal Press.

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